Design of 3D Graphics Accelerator Core for FPGA

dc.contributor.advisorAlemu, Getachew (PhD)
dc.contributor.authorAbebe, Kibret
dc.date.accessioned2018-07-11T11:41:21Z
dc.date.accessioned2023-11-04T15:14:38Z
dc.date.available2018-07-11T11:41:21Z
dc.date.available2023-11-04T15:14:38Z
dc.date.issued2011-10
dc.description.abstractIn this thesis we designed and synthesized 3D graphics accelerator Intellectual Property (IP) using VHDL. The main parts which were designed in this work include: the geometry unit and the rasterizer unit of 3D graphics pipeline. The geometry unit design contains two main parts , the matrix transformation unit and clipping unit. The rasterzer unit based on bresenham line drawing algorithm. By doing this state-of-the-art design methodology divided in two sections, the first section is used to describe each block (i.e the matrix multiplier, matrix transformer , clipping and rasterizer) of the pipeline using VHDL and simulate each unit behaviorally. Second part synthesizes the system using Xilinx ISE 13.1 tool on XUP5VLX110T-1F1136. After doing the synthesis the designed 3D graphics accelerator performance was found to be 100M pixel fill rate with maximum clock frequency of 169 MHz.en_US
dc.description.sponsorshipAddis Ababa Universityen_US
dc.identifier.urihttp://etd.aau.edu.et/handle/123456789/8024
dc.language.isoenen_US
dc.publisherAddis Ababa Universityen_US
dc.subjectComputer Engineeringen_US
dc.titleDesign of 3D Graphics Accelerator Core for FPGAen_US
dc.typeThesisen_US

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