Alemu, Getachew (PhD)Abebe, Kibret2018-07-112023-11-042018-07-112023-11-042011-10http://etd.aau.edu.et/handle/123456789/8024In this thesis we designed and synthesized 3D graphics accelerator Intellectual Property (IP) using VHDL. The main parts which were designed in this work include: the geometry unit and the rasterizer unit of 3D graphics pipeline. The geometry unit design contains two main parts , the matrix transformation unit and clipping unit. The rasterzer unit based on bresenham line drawing algorithm. By doing this state-of-the-art design methodology divided in two sections, the first section is used to describe each block (i.e the matrix multiplier, matrix transformer , clipping and rasterizer) of the pipeline using VHDL and simulate each unit behaviorally. Second part synthesizes the system using Xilinx ISE 13.1 tool on XUP5VLX110T-1F1136. After doing the synthesis the designed 3D graphics accelerator performance was found to be 100M pixel fill rate with maximum clock frequency of 169 MHz.enComputer EngineeringDesign of 3D Graphics Accelerator Core for FPGAThesis